Journey to the End of the Night: San Diego

San Diego

May 2, 2015 7:00 PM


America’s Finest City is finally hosting it’s very own Journey to the End of the Night!

As the sun fades and darkness sets in, race through the city to all 5 checkpoints before the clock strikes midnight. Don’t get tagged! The first to finish wins the game and awards for those who make it to the end without being tagged.

This is a footrace–only your own two feet and public transit are permitted. No bicycles, no skates, no cars, no taxis.

When you sign in, you will be given a map (indicating the checkpoints) and two ribbons. The player ribbon you tie on your arm at the beginning – it identifies that you are a player, and it must be clearly visible. Hiding your ribbon is considered cheating. The chaser ribbon you hope to never use.

When the organizers start the event, they will tell you who to look for at the first checkpoint and give the signal to begin. You should immediately start moving to the first checkpoint. Once you reach it, you must find the agent waiting to sign your map. When you do, have them sign; they will then tell you who to look for at the next checkpoint; and so on until you reach the end, where there will be drinks and merriment. Whoever reaches the end first wins.

However, there will also be people who are trying to stop you. These are the chasers. Each chaser wears a chaser ribbon on their arm. If a chaser tags you, you must give them your player ribbon as a trophy; you now put on your chaser ribbon and become a chaser yourself. Your job is to find and tag the other players, preventing them from safely reaching the finish.

There are some areas where you will be safe from chasers. An area around each checkpoint will be safe, an area for you to rest and recover; these areas will be marked on your map. In addition, all transit stations, trains and buses are safe. While in these safe zones, you cannot tag or be tagged.

You must go to the checkpoints in order.